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We tackled the challenge of creating particle skins for over 80 scenes. Using After Effects and Nuke, we experimented with various methods and successfully generated them without relying on tracking points or motion capture. Our exploration approach paid off, delivering remarkable results.

We tackled the challenge of creating particle skins for over 80 scenes. Using After Effects and Nuke, we experimented with various methods and successfully generated them without relying on tracking points or motion capture. Our exploration approach paid off, delivering remarkable results.

Creative SR VP: Sean Saylor / Creative Director: Mariano Borgognone / Operations Director: Delfina Chiesa / Art Director: Melina de Martino y Maxx Ramírez / Art Supervisor: Agustina Petrozzino